Police Assistant AI
A VR training simulation for police officers, using AI-driven scenarios to rehearse decision-making and procedure in an immersive environment.
Role
Engineering Manager
Organisation
Shababeek Labs
Period
Feb 2024 – Present
Platforms
VR
Capture from the project itself.
The challenge
Procedural training only transfers if the scenario reacts. A branching, AI-driven simulation has to stay responsive inside a VR headset, where dropped frames are not a cosmetic problem, and it has to be handed over to a client team who will own it afterwards.
What I did
- Led development of the VR training simulation.
- Engineered SDK integration for third-party tools and AI.
- Managed the product cycle and team delivery from concept to deployment.
- Delivered training to the client team so they could own the solution.
Built at Shababeek Labs as enterprise VR training work.