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Double Jump

A Web3 platformer with real-time multiplayer, in-game chat, wallet integration and a Kubernetes-backed service layer.

Role

Lead Software Engineer

Organisation

Double Jump

Period

Mar 2022 – Nov 2022

Platforms

Web

Double Jump gameplay with several players in a level, the in-game chat prompt visible.

Still from the project.

The challenge

Real-time multiplayer and blockchain integration pull in opposite directions: one needs low latency and stable session state, the other needs on-chain transactions that are slow and can fail. Both had to sit behind normal gameplay.

What I did

  • Designed multiplayer logic and the real-time chat system.
  • Deployed the backend on Kubernetes (GCP).
  • Integrated NFT minting with Solana and Magic Eden cross-chain.
  • Mentored junior engineers on the team.