Before I started building my own apps, I spent ten years leading teams and shipping games, VR experiences, and native mobile software for studios and startups. That craft is the foundation everything I build now stands on.
Founded a studio creating cutting-edge VR experiences for enterprise. Oversee development of B2C demos and provide support and training for clients.
Developed and optimized SDKs for Unity, enhancing the integration of in-game audio ads. Worked closely with teams to ship seamless, high-quality experiences.
Built native plugins, data visualization, and UI for MyWhoosh. Implemented gameplay features and managed cross-platform deployment to Windows, iOS, and Android.
Led game development projects, managed teams, and designed gameplay systems across multiple titles.
Managed game development initiatives and collaborated with cross-functional teams to deliver engaging, innovative games.
Designed and implemented multiplayer, chat, and Solana blockchain integration, including NFT minting via Magic Eden.
In-game audio ads that connect brands and artists with players — without disrupting gameplay.
Native Bluetooth plugins, data visualization, and UI for smart bikes. Deployed on Windows, iOS, and Android.
Optimized the game, enhanced UI and maps, fixed shaders, and deployed on Stadia.
A VR training simulation for police officers using advanced AI to enhance decision-making and procedural training.
All of it led here — building my own products, on my own terms. Come see what's next.